"Don't judge a Cleric by its cover! The holy children of the Lord can heal and soothe whatever ails their party members one second, then bludgeon enemies with their mighty hammers the next! Confession? More like suppression!" - Character Creation
Tough and adaptable, Clerics are the saviors of any group of hunters. When they're not healing allies with soothing magic, they're more than capable of doling out beatings with a hammer or cestus. Clerics have higher HP and more survivability than the typical healer class. Class specializations include Crusader (Hammer) and Monk (Cestus). After having picked a specialization, the skills of that specialization will be more powerful (you'll see more damage %-wise).
Armor:
- Hammer Specialization - Leather, Cloth
- Cestus Specialization - Plate, Leather
Weapons:
Skills:[]
Hammer Abilities:[]
Hammer Basic Abilities:[]
Name of Ability | Level | Effect | Cooldown | Description |
---|---|---|---|---|
Smash |
1 |
|
0.5 Sec | Raise the hammer high and pound down, dealing Physical DMG to enemies in range.
|
Side Smash |
1 |
|
0.5 Sec | Perform a powerful vertical swing, dealing Physical DMG to enemies in range.
|
Vertical Smash |
1 |
|
0.5 Sec | Swing around and use your momentum to pound your hammer down with near unstoppable force, dealing Physical DMG to enemies in range.
|
Hammer of Light |
1 |
|
12.0 Sec | Summon a hammer made of pure energy and hurtle it at the target, dealing damage to enemies in its path. |
Hammer Advanced Abilities:[]
Name of Ability | Level | Effect | Cooldown | Description |
---|---|---|---|---|
Zealot Smash |
10 |
|
8.0 Sec | Swing the hammer left and right, then pound down with a zealot's conviction, dealing damage to all enemies near the target. |
Healing Prayer |
13 |
|
8.0 Sec | Raise your hammer to the heavens as you call upon divine intervention, healing allies in the vicinity. |
Hammer of Judgment |
16 |
|
6.0 Sec | Hurl your hammer forward, dealing damage to anything in its path. |
Sovereign Blessing |
18 |
|
10.0 Sec | Invoke the god of war to raise attack power of nearby allies.
*Only one of your group buffs maybe active at a time* |
Final Verdict |
20 |
|
8.0 Sec | Deliver a decisive blow, dealing damage and stunning the target. |
Heaven's Judgment |
28 |
|
12.0 Sec | Jump up and smash down with heaven's sanction, damaging and stunning all enemies near the target. |
Gravity's Rainbow | 55 |
|
14.0 Sec | Supercharges your weapon using all available bodily power, amplified by the gravity of the cosmos. |
Scourge of Heaven | 60 |
|
16.0 Sec | The heavens smile on you, granting you the blessings you need to unleash terror on your foes. |
Ceastus Abilities:[]
Cestus Basic Abilities:[]
Name of Ability | Level | Effect | Cooldown | Description |
---|---|---|---|---|
Pummel |
20 |
|
0.5 Sec | Throw a left hook, followed by a right, dealing Physical DMG to enemies in range.
|
Reverse Pummel |
20 |
|
0.5 Sec | Your fists keep flying, dealing Physical DMG to enemies in range.
|
Triple Kick |
20 |
|
0.5 Sec | Leap up in the air and unleash a flurry of kicks, dealing Physical DMG to enemies in range.
|
Chi Shield |
20 |
|
12.0 Sec | Summon an indestructible shield of Chi to repel damage and reflect it back onto the attacker. |
Cestus Advanced Abilities:[]
Name of Ability | Level | Effect | Cooldown | Description |
---|---|---|---|---|
Roundhouse Kick |
20 |
|
8.0 Sec | Approach the target and deal a series of swift, devastating kicks. |
Light of Truth |
20 |
|
6.0 Sec | Sacred light radiates from your hand, healing nearby allies. |
Fists of Fury |
20 |
|
8.0 Sec | Unleash your pent up energy in a seires of savage blows, dealing massive damage to all enemies near the target. |
Mantra of War |
20 |
|
10.0 Sec | Pay tribute to the god of war, temporarily raising attack power and speed of surrounding allies Only one of your group buffs maybe active at a time* |
Yogic Breathing |
20 |
|
8.0 Sec | Use ancient techniques to contorl your breathing and heal your wounds. |
Mortal Uppercut |
28 |
|
12.0 Sec | Use your heightened concentration to deliver a series of terrifying blows that deal massive damage to all enemies near the target. |
Hurricane Kick |
55 |
|
12.0 Sec | A flying kick backed with the power of the four winds. |
Incapacitate |
60 | Deals 440% Physical damage | 10.0 Sec | Surprise your enemies with a lightning quick combo targetting their weak spots. |