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Cleric

"Don't judge a Cleric by its cover! The holy children of the Lord can heal and soothe whatever ails their party members one second, then bludgeon enemies with their mighty hammers the next! Confession? More like suppression!" - Character Creation

 Tough and adaptable, Clerics are the saviors of any group of hunters. When they're not healing allies with soothing magic, they're more than capable of doling out beatings with a hammer or cestus. Clerics have higher HP and more survivability than the typical healer class. Class specializations include Crusader (Hammer) and Monk (Cestus). After having picked a specialization, the skills of that specialization will be more powerful (you'll see more damage %-wise). 

Armor: 

  • Hammer Specialization - Leather, Cloth
  • Cestus Specialization - Plate, Leather

Weapons: 



Skills:[]

Hammer Abilities:[]

Hammer Basic Abilities:[]

Name of Ability Level Effect Cooldown Description

Smash

Smash

1
  • Deals 105% physical damage.
0.5 Sec Raise the hammer high and pound down, dealing Physical DMG to enemies in range.
  • Basic Ability 1, press and hold down the button to combo into Basic Ability 2*

Side Smash

Side Smash

1
  • Deals 120% physical damage.
  • Thrill of the Hunt - DMG +30%, lasts 6.0 secs
0.5 Sec Perform a powerful vertical swing, dealing Physical DMG to enemies in range.
  • Basic Ability 2, press and hold down the button to combo into Basic Ability 3*

Vertical Smash

Vertical Smash

1
  • Deals 135% physical damage.
  • Unbound Discipline - Healing +35%, lasts 10.0 secs
  • Resets the cooldown of Hammer of Light
0.5 Sec Swing around and use your momentum to pound your hammer down with near unstoppable force, dealing Physical DMG to enemies in range.
  • *Basic Ability 3, press and hold down the button to combo into Basic Ability 1

Hammer of Light

Hammer of Light

1
  • Deals 320% physical damage.
  • Hammer of Light - Target's Move SPD -50%, lasts 4.0 secs
  • Crits within the next 2.0 secs reset this skill's cooldown
12.0 Sec Summon a hammer made of pure energy and hurtle it at the target, dealing damage to enemies in its path.

Hammer Advanced Abilities:[]

Name of Ability Level Effect Cooldown Description

Zealot Smash

Zealot Smash

10
  • Deals 430% physical damage
8.0 Sec Swing the hammer left and right, then pound down with a zealot's conviction, dealing damage to all enemies near the target.

Healing Prayer

Healing Prayer

13
  • Heals for 60% of ATK
  • Heal surrounding allies
  • Restores 200 SP to surrounding allies
8.0 Sec Raise your hammer to the heavens as you call upon divine intervention, healing allies in the vicinity.

Hammer of Judgement

Hammer of Judgment

16
  • Deals 594% Physical damage
6.0 Sec Hurl your hammer forward, dealing damage to anything in its path.
Sovereign

Sovereign Blessing

18
  • Sovereign Blessing - ATK +5% for surrounding allies, lasts 180.0 sec
10.0 Sec Invoke the god of war to raise attack power of nearby allies.

*Only one of your group buffs maybe active at a time*

Final

Final Verdict

20
  • Deals 265% physical damage.
  • Final Verdict - Stun the target, lasts 2.0 secs
8.0 Sec Deliver a decisive blow, dealing damage and stunning the target.
Heaven

Heaven's Judgment

28
  • Deals 500% physical damage.
  • Heaven's Judgment - Stun the target, lasts 3.0 secs
  • Dash towards the target
12.0 Sec Jump up and smash down with heaven's sanction, damaging and stunning all enemies near the target.
Gravity
Gravity's Rainbow
55
  • Deals 460% Lightning damage
  • Knocks targets into the air
14.0 Sec Supercharges your weapon using all available bodily power, amplified by the gravity of the cosmos.
60
Scourge of Heaven
60
  • Deals 535% Lightning damage
  • Instantly heals surrounding allies for an amount equal to 20% of caster's Attack stat
16.0 Sec The heavens smile on you, granting you the blessings you need to unleash terror on your foes.

Ceastus Abilities:[]

Cestus Basic Abilities:[]

Name of Ability Level Effect Cooldown Description
Pummel

Pummel

20
  • Deals 103% physical damage.
0.5 Sec Throw a left hook, followed by a right, dealing Physical DMG to enemies in range.
  • Basic Ability 1, press and hold down the button to combo into Basic Ability 2*
Rev

Reverse Pummel

20
  • Deals 126% physical damage.
  • Monk's Path - Healing +20% and DMG +20%, lasts 6.0 secs
0.5 Sec Your fists keep flying, dealing Physical DMG to enemies in range.
  • Basic Ability 2, press and hold down the button to combo into Basic Ability 3*
Triple

Triple Kick

20
  • Deals 220% physical damage.
  • Fighter's Will - Move SPD +25% and greatly increases ATK SPD, lasts 8.0 secs
  • Resets the cooldown of Chi Shield
0.5 Sec Leap up in the air and unleash a flurry of kicks, dealing Physical DMG to enemies in range.
  • Basic Ability 3, press and hold down the button to combo into Basic Ability 1*
Chi

Chi Shield

20
  • Chi Shield - Block the next incoming DMG and stun the attacker, dealing DMG equal to 180% of your ATK stat, Lasts 4.0 secs
12.0 Sec Summon an indestructible shield of Chi to repel damage and reflect it back onto the attacker.

Cestus Advanced Abilities:[]

Name of Ability Level Effect Cooldown Description
Round

Roundhouse Kick

20
  • Deals 490% physical damage
  • Dash towards the target
8.0 Sec Approach the target and deal a series of swift, devastating kicks.
Light

Light of Truth

20
  • Heals for 18% of ATK
  • Heal surrounding allies
  • Heals for 7% of ATK every Sec for 8 Secs
6.0 Sec Sacred light radiates from your hand, healing nearby allies.
Fists

Fists of Fury

20
  • Deals 534% Physical damage
  • Fists of Fury - Deals 90% of Physcal DMG every sec, lasts 6.0 secs
8.0 Sec Unleash your pent up energy in a seires of savage blows, dealing massive damage to all enemies near the target.
Mantra

Mantra of War

20
  • Mantra of War - ATK +5% and Move SPD +5% for surrounding allies, lasts 180.0 secs
10.0 Sec Pay tribute to the god of war, temporarily raising attack power and speed of surrounding allies

Only one of your group buffs maybe active at a time*

Yogic

Yogic Breathing

20
  • Heals for 36% of ATK
  • Heals yourself instantly
8.0 Sec Use ancient techniques to contorl your breathing and heal your wounds.
Mortal

Mortal Uppercut

28
  • Deals 792% Physical damage
  • Can cast while moving
  • Once fully charged (2.0 secs), dash towards the selected target
12.0 Sec Use your heightened concentration to deliver a series of terrifying blows that deal massive damage to all enemies near the target.
Hurricane

Hurricane Kick

55
  • Deals 520% Physical damage
  • Target's Move SPD -45%
  • last 5.0 sec.
12.0 Sec A flying kick backed with the power of the four winds.
Inca

Incapacitate

60 Deals 440% Physical damage 10.0 Sec Surprise your enemies with a lightning quick combo targetting their weak spots.
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